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Building a Multiplayer Gaming System – Part 3 – Establishing the Context

Posted by By shadowcow June 7, 2024Posted inUncategorized
Welcome to Part 3 of the series! In Part 2 we discussed the process we're going to use to design our system. Now we're going to use that process to…
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Building a Multiplayer Gaming System – Part 2 – Design Process

Posted by By shadowcow June 1, 2024Posted inUncategorized
Welcome to Part 2! In Part 1, we laid out some of the high level components of the system and established that we are going to build the system with…
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Building a Multiplayer Gaming System – Part 1 – Introduction

Posted by By shadowcow May 25, 2024Posted inUncategorized
Greetings! Welcome to Part 1 of Building a Multiplayer Gaming System. Throughout this series we are going to design a system that supports a turn-based 1v1 multiplayer gaming experience from…
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Two Kinds of Learning in Turn-Based Game AI

Posted by By shadowcow April 20, 2024Posted inUncategorized
AI is all the rage, and for some folks, it's just magic. Well, it's not magic. It's an algorithmic system based on combining decision models with data analysis. We're going…
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